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Rugby Union

 

General Rules

Unless otherwise stated all Rugby, bets are settled on 80 minutes play. The term 80 minutes play includes any stoppage time.

Unless otherwise stated Rugby sevens and tens match bets are settled on the specific tournament regulation play and exclude extra-time if played.

If a venue is changed from the one advertised, then all bets on that match are void. In the event of a change of opponent from the one advertised then all bets for that match are void.

Abandoned Matches

All bets are void apart from markets where the outcome is already determined.

Postponed Matches

Are void unless re-arranged and played in the same 'Rugby Week' (Monday - Sunday inclusive UK time).

Outright Betting

Regular season only unless otherwise stated. The finishing position of teams at the end of the scheduled program of matches will determine placings with no allowance for playoffs or subsequent inquiries (and potential point deductions) by the respective leagues. To Finish Bottom - Will be settled on the team who finish in the bottom position of the stipulated league upon the completion of the regular season.

To Be Relegated - Where the market is offered settlement is based upon the rules of the specified league.

Match Betting

Handicap Betting/Alternative/Additional Handicap Betting (Including In-Play/Live)/Match and Team Totals/Alternative Totals (Including In-Play/Live) - In 2-Way markets, Push rules apply.

Total Points Odd/Even and Team Total Points Odd Even - Zero counts as Even for settlement purposes.

Draw-No-Bet - If the game finishes in a draw then bets will be settled as a Push.

1st/2nd Half Draw-No-Bet - If the 1st/2nd half of a specified match finishes in a draw then bets will be settled as a Push.

Next Try 2-Way - Where there is no next try scored then bets will be void.

Total Tries/Team Total Tries/Most Tries markets (including alternatives)- In 2-Way markets where scores are level with the quote taken then bets will be void. For these markets try includes penalty try.

Total Penalties Scored - Settlement is based on total successfully converted penalties, not total penalties awarded.

Team Totals Odd/Even 2-Way - Zero counts as Even for settlement purposes.

First Scoring Play/Team First Scoring Play/First Scoring Play 2nd Half/Score First (2nd Half)/Team to Score First/Team to Score First Try/Last Scoring Play of First Half/Last Scoring Play of Match/Team to Score Last/Team to Score Last Try - For all these markets try includes penalty try. For all scoring play markets conversions do not count.

Score 1st Try/1st Half Result - Predict the Team to score 1st try, combined with the 1st Half Result. A price is quoted for No Tryscorer. For this market, try includes penalty try. 

Team to Score 1st and Match Result - Predict the team to score 1st combined with the match result, excluding extra-time if played.

Half Time/Full Time Winning Margin Double - Predict the team and winning margin combinations at half time and full time excluding extra-time if played. In the event of the half or full time result ending in a Tie, then bets will be settled on Any Other option.

Highest Scoring Half/Team with Highest Scoring Half - The second half total excludes extra time if played. The Tie is an option.

Double Result - Predict the outcome of the specified match at half-time and full-time. Winning Margin inc. Exact and Alternative - For settlement purposes, the margin at full-time is used (Tie option is available).

Race to Markets - Predict the team to reach a specified point total first (Neither option is available).

Half Betting - 1st half markets are settled at the end of the 1st half. 2nd half markets are settled at the end of regulation time and exclude extra-time if played. The relevant half must be completed for bets to have action unless the specific market outcome is already determined.

Match Outcome (4-Way)/Win in Extra-Time/To Lift Trophy/To Qualify/Match to Go to Overtime - Settlement will include extra-time/sudden death and kicking competition if played.

Tribet - If the match ends in a Tie, bets will be settled as Any Other Result option.

In-Play/Live 2-Way Market Betting (Incl. OT)

Where offered, all markets which state ‘Incl. OT’ specifically in the market title, will include all periods of extra-time if played, for settlement purposes. The markets are:

Handicap 2-Way (Incl. OT) (including alternatives)/Total Points (Incl. OT) (including alternatives)/Team Total Points (Incl. OT)/Total Tries (Incl. OT)/Team Total Tries (Incl. OT) Specifically, for the markets listed below settlement will include all periods of extra time/sudden death and kicking competition if played:

  • Money Line (Incl. OT)/2nd Half Winner (Incl. OT) In-Play/Live Half Betting
  • For In-Play/Live half betting, the designated half must be completed for bets to stand (unless the outcome of the specific market is already determined). In-Play/Live half bets exclude overtime if played.

Time of First Team-Match Try/First 2nd Half Try/Last Try

Try includes penalty try. If no 1st or 2nd half, try scored then bets will be settled as after. Time of 1st Converted Penalty/Time of 1st Team Converted Penalty If no converted penalty, then bets will be settled as after. Time of 1st Try/Team Time of 1st Try

Penalty tries count. If no try, then bets will be settled as after.

Team to Score First Try

Market includes No Try Scored option.

Team to Win Both Halves/To Win Both Halves/Team to Win Either Half Both halves must be completed for bets to stand.

Team to Score Last

Includes extra-time if played.

Season Betting

Top Tryscorer - Settled on regular season only (playoffs do not count).

To Finish Bottom - Settled on team finishing bottom of the table (regardless of whether they are relegated or not).

World Cup Specials

Top Rugby Championship Team and Top Six Nations Team - Bets will be settled on the furthest progressing team in the competition. In the event of two or more teams reaching the same stage of the competition then dead-heat rules will apply.

The below markets include extra-time (if played in any games) for settlement purposes e.g. If a red card is awarded in extra-time in a tournament fixture, this will count towards the total tournament tally.

For ‘try’ related markets, penalty tries count for settlement purposes.

Six Nations Specials

To Win the Grand Slam - Any participant must win all their five matches.

To Win the Six Nations Outright - If two teams finish joint top of the Six Nations league on the same number of points then official competition rules will determine the winner for settlement purposes. All matches must be completed otherwise bets are void.

Settlement of Wagers

Statistics provided by the official score(s) provider or the official website of the relevant competition or fixture will be used to settle wagers. Where statistics from an official score(s) provider or official website are not available or there is significant evidence that the official score(s) provider or official website is incorrect, we will use independent evidence to support bet settlement.

In the absence of consistent, independent evidence or in the presence of significant conflicting evidence, bets will be settled based on our own statistics.